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Patch für Two Worlds auf v1.6 (egal von welcher Versionsnummer)

Two Worlds - Patch 1.6 Changelog (PC Version)

  • MP Lag issues have been improved
  • Horse steering improved
  • Walking under water and not dying -fixed
  • Inaccessible Cave north of Ashos has been fixed
  • Friendly fire disabled in RPG mode (players cannot damage each other)
  • Resurrect spell on players has been disabled
  • Experience points for killing players removed
  • Disarming skill disabled against other players
  • Freezing/stopping spells disabled against other players
  • MP too much skillpoints generated due to combat stats - fixed
  • Character developing curve not as steep over level 25.
  • MP RPG quests given to all, reward splitter between players
  • HP regeneration slower for max values above 2000
  • Death strike skill - executable by strike button while in sneak mode.
  • Critical hit skill fixed (faster animations added)
  • Allowed damage over 32000
  • Cap on damage and armor on 99999
  • Necromancer spells balanced
  • Magical boosters - effect restricted to 5 boosters.
  • Stacking potions with different statistics - fixed
  • Stacking objects which produce too high requirements has been blocked
  • Objects stacking - objects can't be stacked up if result has higher level requirements than current player level.
  • Equipment Class cap on 50
  • When killing in towns - after you leave the town and go back guards will ask you for paying instead if immediately attack you.
  • NPCs in towns don't resurrect - guardians exploit removed.
  • Tweaked hi- level monsters balance
  • Team assault - main monuments 50 times stronger
  • Barbarian - berserk skill in PvP reduced to 5.
  • Wing Membrane ingredient added to Helllord
  • Dragons strike not breakable by player hit.
  • Chest and wardrobe lock levels improved in multiplayer.
  • Bomb traps attached to some chests and wardrobes.
  • Balanced number of lock picks in chests and wardrobes.
  • Money moved between servers - fixed
  • Boosters disappearing in Arena modes
  • Maps D2,E4,F4, MP Tharbakin - missing triangles or flying objects - fixed.
  • Atmospheric fog for MP towns added.
  • Enter opens console in SP
  • Horse steering - stopping horse by back key changed
  • cloning character when logging on new WarNet server - fixed
  • chat over open dialogs possible (by F11 chat dialog)
  • All PVP arenas unlocked from begin

Service-Release Changelog 1.5

  • Supporting Games for Windows (Vista Game Explorer, UAC, Media Center)
  • Improved AI Behaviour
  • Improved Trading System
  • Redesigned Faces and Animations
  • Realistic lipsync
  • Improved support for Mods
  • Fast looting for animals
  • Summoned creatures are following hero
  • Possibility to do manual magic aiming
  • Content of a chest depends on the difficulty of the lock
    [...]

    Changelog 1.4

    For points marked with *) game has to be started from the beginning: Main Menu ->Start New Game. Using save games will disable patch functionality for those points and may lead to unexpected results.

    Balancing:

    *) - Monsters strength and HP rebalanced
    *) - Bandits strength rebalanced
    *) - Bows strength rebalanced
    *) - Melee combat weapons rebalanced
    *) - Traps rebalanced
    *) - Magic rebalanced
    *) - Skills rebalanced
    *) - Skill requirements rebalanced
    *) - Equipment requirements rebalanced
    *) - Weight rebalanced
    *) - Objects stacking rebalanced
    *) - fighting from horse - not so powerful
    *) - Immunity added to some enemies (e.g. skeletons are immune for piercing and slashing, fire dragons are immune to Fire)

    New features:

    - Faster graphic rendering on nVidia Graphic Cards.
    - Moving/selling multiple objects - with Left Ctrl pressed.
    - Vit., Str., Dex., Willp. - timed potion effect displayed in inventory.
    - Inventory space increased.
    - New graphic settings added DOF, Horizon, water reflections, hit info, player info
    - Bow auto aiming option added
    - Magic aiming cursor visible even if attacking spell is not highlighted
    *) - Killing NPCs inside houses - invisible for other NPCs
    *) - 4 new armour sets added.
    *) - More Animals in villages (hens, ducks, gooses).
    *) - Magic shop near first teleport in Komorin.
    *) - Brotherhood shop at Vesit Delurna Coral.

    Fixed bugs:

    *) - Soulpatcher gives more points than you actually have - fixed.
    *) - Quest with Nellor - fixed
    *) - Fariel is dying killed by spider.
    *) - Death strike skill fixed.
    *) - Guards harassing player after paying one of them with 30% - fixed
    *) - torches stacking
    - Many clipping bugs on various maps - fixed.
    - Disarming arrow - crash - fixed
    - Not working heavy maces -fixed
    - Bombs explosions - fixed
    - Horse behaviour - improved
    - screens zooms while upgrading a skill
    - game crash when buying spell card magic hammer and trying to add it directly to my active spell.
    - If you set the spell bar focus to a defensive spell you can't use a hotkey of any offensive spell that needs a target because the char doesn't aim (and all the spells will hit the floor). It would be good if the cross-hair is always visible
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